1
0
Fork 0
mirror of https://github.com/seiichiro0185/sailotp.git synced 2024-05-03 19:23:59 +00:00
harbour-sailotp/src/qzxing/zxing/common/HybridBinarizer.cpp

222 lines
7.4 KiB
C++

// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*-
/*
* HybridBinarizer.cpp
* zxing
*
* Copyright 2010 ZXing authors All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <zxing/common/HybridBinarizer.h>
#include <zxing/common/IllegalArgumentException.h>
using namespace std;
using namespace zxing;
namespace {
const int BLOCK_SIZE_POWER = 3;
const int BLOCK_SIZE = 1 << BLOCK_SIZE_POWER;
const int BLOCK_SIZE_MASK = BLOCK_SIZE - 1;
const int MINIMUM_DIMENSION = BLOCK_SIZE * 5;
}
HybridBinarizer::HybridBinarizer(Ref<LuminanceSource> source) :
GlobalHistogramBinarizer(source), matrix_(NULL), cached_row_(NULL), cached_row_num_(-1) {
}
HybridBinarizer::~HybridBinarizer() {
}
Ref<Binarizer>
HybridBinarizer::createBinarizer(Ref<LuminanceSource> source) {
return Ref<Binarizer> (new HybridBinarizer(source));
}
Ref<BitMatrix> HybridBinarizer::getBlackMatrix() {
// Calculates the final BitMatrix once for all requests. This could
// be called once from the constructor instead, but there are some
// advantages to doing it lazily, such as making profiling easier,
// and not doing heavy lifting when callers don't expect it.
if (matrix_) {
return matrix_;
}
LuminanceSource& source = *getLuminanceSource();
if (source.getWidth() >= MINIMUM_DIMENSION &&
source.getHeight() >= MINIMUM_DIMENSION) {
unsigned char* luminances = source.getMatrix();
int width = source.getWidth();
int height = source.getHeight();
int subWidth = width >> BLOCK_SIZE_POWER;
if ((width & BLOCK_SIZE_MASK) != 0) {
subWidth++;
}
int subHeight = height >> BLOCK_SIZE_POWER;
if ((height & BLOCK_SIZE_MASK) != 0) {
subHeight++;
}
int* blackPoints =
calculateBlackPoints(luminances, subWidth, subHeight, width, height);
Ref<BitMatrix> newMatrix (new BitMatrix(width, height));
calculateThresholdForBlock(luminances,
subWidth,
subHeight,
width,
height,
blackPoints,
newMatrix);
matrix_ = newMatrix;
// N.B.: these deletes are inadequate if anything between the new
// and this point can throw. As of this writing, it doesn't look
// like they do.
delete [] blackPoints;
delete [] luminances;
} else {
// If the image is too small, fall back to the global histogram approach.
matrix_ = GlobalHistogramBinarizer::getBlackMatrix();
}
return matrix_;
}
void
HybridBinarizer::calculateThresholdForBlock(unsigned char* luminances,
int subWidth,
int subHeight,
int width,
int height,
int blackPoints[],
Ref<BitMatrix> const& matrix) {
for (int y = 0; y < subHeight; y++) {
int yoffset = y << BLOCK_SIZE_POWER;
if (yoffset + BLOCK_SIZE >= height) {
yoffset = height - BLOCK_SIZE;
}
for (int x = 0; x < subWidth; x++) {
int xoffset = x << BLOCK_SIZE_POWER;
if (xoffset + BLOCK_SIZE >= width) {
xoffset = width - BLOCK_SIZE;
}
int left = (x > 1) ? x : 2;
left = (left < subWidth - 2) ? left : subWidth - 3;
int top = (y > 1) ? y : 2;
top = (top < subHeight - 2) ? top : subHeight - 3;
int sum = 0;
for (int z = -2; z <= 2; z++) {
int *blackRow = &blackPoints[(top + z) * subWidth];
sum += blackRow[left - 2];
sum += blackRow[left - 1];
sum += blackRow[left];
sum += blackRow[left + 1];
sum += blackRow[left + 2];
}
int average = sum / 25;
threshold8x8Block(luminances, xoffset, yoffset, average, width, matrix);
}
}
}
void HybridBinarizer::threshold8x8Block(unsigned char* luminances,
int xoffset,
int yoffset,
int threshold,
int stride,
Ref<BitMatrix> const& matrix) {
for (int y = 0, offset = yoffset * stride + xoffset;
y < BLOCK_SIZE;
y++, offset += stride) {
for (int x = 0; x < BLOCK_SIZE; x++) {
int pixel = luminances[offset + x] & 0xff;
if (pixel <= threshold) {
matrix->set(xoffset + x, yoffset + y);
}
}
}
}
namespace {
inline int getBlackPointFromNeighbors(int* blackPoints, int subWidth, int x, int y) {
return (blackPoints[(y-1)*subWidth+x] +
2*blackPoints[y*subWidth+x-1] +
blackPoints[(y-1)*subWidth+x-1]) >> 2;
}
}
int* HybridBinarizer::calculateBlackPoints(unsigned char* luminances, int subWidth, int subHeight,
int width, int height) {
const int minDynamicRange = 24;
int *blackPoints = new int[subHeight * subWidth];
for (int y = 0; y < subHeight; y++) {
int yoffset = y << BLOCK_SIZE_POWER;
if (yoffset + BLOCK_SIZE >= height) {
yoffset = height - BLOCK_SIZE;
}
for (int x = 0; x < subWidth; x++) {
int xoffset = x << BLOCK_SIZE_POWER;
if (xoffset + BLOCK_SIZE >= width) {
xoffset = width - BLOCK_SIZE;
}
int sum = 0;
int min = 0xFF;
int max = 0;
for (int yy = 0, offset = yoffset * width + xoffset;
yy < BLOCK_SIZE;
yy++, offset += width) {
for (int xx = 0; xx < BLOCK_SIZE; xx++) {
int pixel = luminances[offset + xx] & 0xFF;
sum += pixel;
// still looking for good contrast
if (pixel < min) {
min = pixel;
}
if (pixel > max) {
max = pixel;
}
}
// short-circuit min/max tests once dynamic range is met
if (max - min > minDynamicRange) {
// finish the rest of the rows quickly
for (yy++, offset += width; yy < BLOCK_SIZE; yy++, offset += width) {
for (int xx = 0; xx < BLOCK_SIZE; xx += 2) {
sum += luminances[offset + xx] & 0xFF;
sum += luminances[offset + xx + 1] & 0xFF;
}
}
}
}
// See
// http://groups.google.com/group/zxing/browse_thread/thread/d06efa2c35a7ddc0
int average = sum >> (BLOCK_SIZE_POWER * 2);
if (max - min <= minDynamicRange) {
average = min >> 1;
if (y > 0 && x > 0) {
int bp = getBlackPointFromNeighbors(blackPoints, subWidth, x, y);
if (min < bp) {
average = bp;
}
}
}
blackPoints[y * subWidth + x] = average;
}
}
return blackPoints;
}