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harbour-sailotp/src/qzxing/zxing/zxing/common/GlobalHistogramBinarizer.cpp
2014-02-16 14:18:45 +01:00

213 lines
6.8 KiB
C++

// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*-
/*
* GlobalHistogramBinarizer.cpp
* zxing
*
* Copyright 2010 ZXing authors. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <zxing/common/GlobalHistogramBinarizer.h>
#include <zxing/NotFoundException.h>
#include <zxing/common/Array.h>
using zxing::GlobalHistogramBinarizer;
using zxing::Binarizer;
using zxing::ArrayRef;
using zxing::Ref;
using zxing::BitArray;
using zxing::BitMatrix;
// VC++
using zxing::LuminanceSource;
namespace {
const int LUMINANCE_BITS = 5;
const int LUMINANCE_SHIFT = 8 - LUMINANCE_BITS;
const int LUMINANCE_BUCKETS = 1 << LUMINANCE_BITS;
const ArrayRef<char> EMPTY (0);
}
GlobalHistogramBinarizer::GlobalHistogramBinarizer(Ref<LuminanceSource> source)
: Binarizer(source), luminances(EMPTY), buckets(LUMINANCE_BUCKETS) {}
GlobalHistogramBinarizer::~GlobalHistogramBinarizer() {}
void GlobalHistogramBinarizer::initArrays(int luminanceSize) {
if (luminances->size() < luminanceSize) {
luminances = ArrayRef<char>(luminanceSize);
}
for (int x = 0; x < LUMINANCE_BUCKETS; x++) {
buckets[x] = 0;
}
}
Ref<BitArray> GlobalHistogramBinarizer::getBlackRow(int y, Ref<BitArray> row) {
// std::cerr << "gbr " << y << std::endl;
LuminanceSource& source = *getLuminanceSource();
int width = source.getWidth();
if (row == NULL || static_cast<int>(row->getSize()) < width) {
row = new BitArray(width);
} else {
row->clear();
}
initArrays(width);
ArrayRef<char> localLuminances = source.getRow(y, luminances);
if (false) {
std::cerr << "gbr " << y << " r ";
for(int i=0, e=localLuminances->size(); i < e; ++i) {
std::cerr << 0+localLuminances[i] << " ";
}
std::cerr << std::endl;
}
ArrayRef<int> localBuckets = buckets;
for (int x = 0; x < width; x++) {
int pixel = localLuminances[x] & 0xff;
localBuckets[pixel >> LUMINANCE_SHIFT]++;
}
int blackPoint = estimateBlackPoint(localBuckets);
// std::cerr << "gbr bp " << y << " " << blackPoint << std::endl;
int left = localLuminances[0] & 0xff;
int center = localLuminances[1] & 0xff;
for (int x = 1; x < width - 1; x++) {
int right = localLuminances[x + 1] & 0xff;
// A simple -1 4 -1 box filter with a weight of 2.
int luminance = ((center << 2) - left - right) >> 1;
if (luminance < blackPoint) {
row->set(x);
}
left = center;
center = right;
}
return row;
}
Ref<BitMatrix> GlobalHistogramBinarizer::getBlackMatrix() {
LuminanceSource& source = *getLuminanceSource();
int width = source.getWidth();
int height = source.getHeight();
Ref<BitMatrix> matrix(new BitMatrix(width, height));
// Quickly calculates the histogram by sampling four rows from the image.
// This proved to be more robust on the blackbox tests than sampling a
// diagonal as we used to do.
initArrays(width);
ArrayRef<int> localBuckets = buckets;
for (int y = 1; y < 5; y++) {
int row = height * y / 5;
ArrayRef<char> localLuminances = source.getRow(row, luminances);
int right = (width << 2) / 5;
for (int x = width / 5; x < right; x++) {
int pixel = localLuminances[x] & 0xff;
localBuckets[pixel >> LUMINANCE_SHIFT]++;
}
}
int blackPoint = estimateBlackPoint(localBuckets);
ArrayRef<char> localLuminances = source.getMatrix();
for (int y = 0; y < height; y++) {
int offset = y * width;
for (int x = 0; x < width; x++) {
int pixel = localLuminances[offset + x] & 0xff;
if (pixel < blackPoint) {
matrix->set(x, y);
}
}
}
return matrix;
}
using namespace std;
int GlobalHistogramBinarizer::estimateBlackPoint(ArrayRef<int> const& buckets) {
// Find tallest peak in histogram
int numBuckets = buckets->size();
int maxBucketCount = 0;
int firstPeak = 0;
int firstPeakSize = 0;
if (false) {
for (int x = 0; x < numBuckets; x++) {
cerr << buckets[x] << " ";
}
cerr << endl;
}
for (int x = 0; x < numBuckets; x++) {
if (buckets[x] > firstPeakSize) {
firstPeak = x;
firstPeakSize = buckets[x];
}
if (buckets[x] > maxBucketCount) {
maxBucketCount = buckets[x];
}
}
// Find second-tallest peak -- well, another peak that is tall and not
// so close to the first one
int secondPeak = 0;
int secondPeakScore = 0;
for (int x = 0; x < numBuckets; x++) {
int distanceToBiggest = x - firstPeak;
// Encourage more distant second peaks by multiplying by square of distance
int score = buckets[x] * distanceToBiggest * distanceToBiggest;
if (score > secondPeakScore) {
secondPeak = x;
secondPeakScore = score;
}
}
if (firstPeak > secondPeak) {
int temp = firstPeak;
firstPeak = secondPeak;
secondPeak = temp;
}
// Kind of arbitrary; if the two peaks are very close, then we figure there is
// so little dynamic range in the image, that discriminating black and white
// is too error-prone.
// Decoding the image/line is either pointless, or may in some cases lead to
// a false positive for 1D formats, which are relatively lenient.
// We arbitrarily say "close" is
// "<= 1/16 of the total histogram buckets apart"
// std::cerr << "! " << secondPeak << " " << firstPeak << " " << numBuckets << std::endl;
if (secondPeak - firstPeak <= numBuckets >> 4) {
throw NotFoundException();
}
// Find a valley between them that is low and closer to the white peak
int bestValley = secondPeak - 1;
int bestValleyScore = -1;
for (int x = secondPeak - 1; x > firstPeak; x--) {
int fromFirst = x - firstPeak;
// Favor a "valley" that is not too close to either peak -- especially not
// the black peak -- and that has a low value of course
int score = fromFirst * fromFirst * (secondPeak - x) *
(maxBucketCount - buckets[x]);
if (score > bestValleyScore) {
bestValley = x;
bestValleyScore = score;
}
}
// std::cerr << "bps " << (bestValley << LUMINANCE_SHIFT) << std::endl;
return bestValley << LUMINANCE_SHIFT;
}
Ref<Binarizer> GlobalHistogramBinarizer::createBinarizer(Ref<LuminanceSource> source) {
return Ref<Binarizer> (new GlobalHistogramBinarizer(source));
}